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Senior AI Compiler Engineer, MLIR

NVIDIA's invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with

Company
NVIDIA
Location
US, CA, Santa Clara; US, TX, Austin; US, TX, Remote; US, WA, Remote; US, CA, Remote; US, WA, Seattle
Status
Open
Posted
2026-08-14T00:00:00+00:00

NVIDIA is hiring a senior compiler engineer to work on an MLIR-based AI compiler that runs through its inference engine end to end, targeting performance, fast builds, low memory use, and ahead-of-time and just-in-time use across data center and edge. The work covers MLIR graph representations and optimizations for upcoming GPU architectures, dialect and API design, kernel generation for neural networks, and performance analysis, in collaboration with framework and hardware teams. Candidates need three or more years in compiler optimization, MLIR/XLA/LLVM experience, and strong C/C++ and Python.

Original job posting