companies
Inworld AI
Sviluppa un motore per personaggi basato sull’IA che dota gli NPC dei videogiochi di memoria, personalità e voce in tempo reale, utilizzato da grandi studi e partner di piattaforma.
In inglese
Inworld AI was founded in 2021 by Ilya Gelfenbeyn, Kylan Gibbs, and Michael Ermolenko and is based in Mountain View, California. The company builds a Character Engine that lets game studios and other developers create non-player characters with persistent memory, personality traits, emotional states, and goal-driven behavior, rather than relying on the branching dialogue trees that have driven NPC conversation for decades. The platform chains together speech recognition, text-to-speech, and safety filtering behind a single API, and ships SDKs for Unreal Engine, Unity, and web and mobile clients, alongside a no-code studio for authoring character personas. Partners and pilots have included Microsoft's Xbox team, LG, Dentsu, and a roster of indie and mid-size studios experimenting with AI-driven companions and quest-givers. Inworld has raised more than $120 million from investors including Lightspeed Venture Partners, Microsoft's M12, Samsung Next, and Stanford University, valuing the company at roughly $500 million as of its August 2023 Series B round.
- Founded
- 2021
- Headquarters
- Mountain View, United States
- Sector
- applications
Key people
- Kylan Gibbs — Co-founder & CEO
- Ilya Gelfenbeyn — Co-founder & Chairman